The Wolf Finally Frees Itself - a column by Brianna Albers

I’ve been an Apple user since my senior year of high school. And before that I was an iPhone user — and before that, an iPod user, and by iPod I mean the literal brick that was the first generation iPod Classic. Apple…

Guess who spent the last several days in the hospital with the stomach flu! I think I mentioned in a previous column that I haven’t been sick in — well, years. Somehow, for some reason, I’ve managed to stay pretty healthy, so…

I’ve been home for over a week now from my Amtrak residency, and while I wish I could say it’s been a relaxing couple of days, it hasn’t. I always forget how many things are pushed to the wayside when we’re on vacation. By the…

We won’t die secret deaths anymore. The world only spins forward. We will be citizens. The time has come. Bye now. You are fabulous creatures, each and every one. And I bless you: More Life. The Great Work Begins.

I don’t want to spend too much time talking about video games — mainly because I know some of my readers have never played one. However, for my last installment (for a while, at least), I want to discuss how video games and their inaccessibility have forced…

Game developers will never embrace accessibility — unless they realize how much the medium means to disabled people. So, continuing with the theme of last week’s column, I want to talk a bit about “Star Wars: The Old Republic” (SWTOR),…

I want to talk a bit more about game accessibility this week. But, unlike last week, I’m going to offer up some actual, concrete experiences that will hopefully make it easier to understand how I — a disabled person; more specifically, a…